Default Rotation in Fusion

Hi there, is there any way to have rotation default to the center of the object in Fusion, just like the default shift + middle mouse does? I don’t like having to pivot around a specific point on the object all the time.

Not currently, but I’m actively thinking about improving this behavior in future software updates. I’ve been laying the groundwork so that there will be more flexibility - e.g. switching between object pivoting when farther away and surface pivoting when zoomed in closer.

A temporary workaround is to select a geometry that you want to pivot around, pivot around it once, then the Lock Rotatrix Pivot command (in the Rotatrix icon menu in the bottom of the viewport) should preserve the last pivot used even if you change the selection.

Thanks for the workaround. Ideally I’d love to see this behavior toggled by a button, because sometimes I do want to pivot around a specific point, again like the default Fusion behavior.