Unreal Engine Support?

Hi, I wanted to create a thread on this forum to see if support for game engines is something that could be done. The Discord server had a thread on Godot, but wanted to see if there could be support for Unreal Engine as I am currently working on Unreal projects.

I’ve had experience trying the SpaceMouse with Unreal but it’s actually fairly clunky to move around in the editor… I was thinking that since the SpaceMouse’s function works by installing a plugin, maybe that could also happen for Rotatrix?

I only recently ordered it so I’ll be waiting for it in the meantime…

Yes, definitely planned! Besides getting the manufacturing going, I’ve been preparing an SDK for the Rotatrix output protocol, OpenAxis. It will come with the next release, and open the doors to building more integrations in a consistent and robust way. Excited to get more apps supported soon.

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